Nvidia (NVDA) Net Profit Margin History: Quarterly Data (2020–2026)
Nvidia quarterly net profit margin from 2020 Q3 through 2026 Q1, sourced from SEC EDGAR XBRL. From a 10% trough in 2022 to 63% in 2026 Q1.
| Quarter | Net Profit Margin (%) | YoY Change |
|---|
Source: SEC EDGAR XBRL (NetIncomeLoss / Revenues). Quarters marked * are derived (annual filing minus prior three quarters). Calendar year quarters shown.
Nvidia Net Profit Margin: 2020–2026
Nvidia (NVDA) achieved a 63.1% GAAP net profit margin in fiscal Q4 FY2027 (ending January 2026). For calendar year 2024, net margin averaged 55.7%. For a company generating over $100 billion in annual revenue, this places Nvidia in a category essentially by itself — margins at this level are historically achieved only by software monopolies and financial exchanges, not hardware companies.
Net Profit Margin by Year
| Year | Net Profit Margin | Net Income |
|---|---|---|
| 2026 Q1 | 63.1% | $43.0B |
| 2025 (cal.) | 53.0% | $99.2B |
| 2024 (cal.) | 55.7% | $63.1B |
| 2023 (cal.) | 42.1% | $18.9B |
| 2022 (cal.) | 20.9% | $6.0B |
| 2021 (cal.) | 33.8% | $8.2B |
Why Nvidia Has Software-Level Net Margins
Nvidia’s net margin profile is anomalous for a hardware company. The key reasons:
Fabless model: Nvidia designs chips but outsources manufacturing to TSMC. This eliminates the enormous capital costs of running semiconductor fabs, fundamentally changing the cost structure compared to Intel or Samsung.
IP-intensive product: An H100 GPU costs TSMC perhaps $3,000–$5,000 to manufacture. Nvidia sells it for $30,000–$40,000. The $25,000–$35,000 spread covers R&D amortization, SG&A, and profit. Once R&D is paid, incremental margin on additional units is enormous.
CUDA ecosystem: The software stack that makes Nvidia GPUs superior to alternatives is effectively pure intellectual property. Maintaining CUDA costs Nvidia perhaps $2–3 billion per year in R&D; the revenue it generates is $50–100+ billion. That ratio is better than most software companies.
Scale: At $187 billion in annual revenue, even Nvidia’s substantial absolute R&D spend (roughly $10 billion per year in 2025) is only ~5% of revenue, leaving the remainder as profit.
The 2022 Low: 10.4% Net Margin
Net margin hit its cycle low in Q3 2022 at 10.4% ($656M on $6.7B revenue). This remains a significant milestone: even in Nvidia’s worst recent quarter, the company was highly profitable. Most semiconductor companies would consider 10% net margins in a down cycle as acceptable performance. For Nvidia, which is now accustomed to 55–65% net margins, Q3 2022 felt like a crisis. In absolute terms, it wasn’t — Nvidia remained profitable throughout.
Comparison to Peers
Compare Nvidia’s net margins to other Semiconductors sector companies and platform companies:
- Palantir’s GAAP net margin: ~20–25% (much lower, reflecting heavy SBC)
- Microsoft’s net margin: ~35–37%
- Meta’s net margin: ~30–35%
- Nvidia: 55–63% in 2024–2026
Key Takeaways
- Net profit margin ranged from 10.4% (2022 Q3 trough) to 63.1% (2026 Q1 peak)
- Calendar 2024 net margin of 55.7% is exceptional at $113B annual revenue scale
- Nvidia’s fabless model, IP moat, and CUDA ecosystem enable software-comparable margins on hardware
- The 2022 trough (10.4%) proves Nvidia is cyclical but not unprofitable even in a downturn
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